All in
You want to make it in this city? easy, KEEP THE PATRONS HAPPY.
'All In' is a casino management game where you must do whaterver you can to keep the lights on.... even if thats keeping the peace with the bratty patrons.
Each round you can progress you casino by expanding it. then you play through the day welcoming new patrons and seating them at the activities, They'll let you know what they think, they arent exactly subtle... With a laundry list of wants and needs you need to manage how you arrange them and whem you stop letting the customers in, after all, you never know who will be behind that door.
All in has:
- 6 Patron types
- 40 unlockable rooms
- 50 achievments
- loads of rules to discover
All in was made over two weeks for the first round of the GDKO game jam by just me. It includes art from Synty and music from Suno (AI)
Published | 16 hours ago |
Status | Prototype |
Platforms | HTML5 |
Author | mog13 |
Genre | Simulation |
Made with | Unity |
Tags | 3D, achievments, casino, Game Jam, gdko, Management, Roguelite, vegas |
Comments
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very fun game, the amount of rules for each Patron IS a bit much but it makes sense with the scaling.
I do wish there were hints for rule and a way to check a room to see who'd be the best in there to allow you to know who to put in there, also maybe an upgrade that allows you to pick multiple rooms cause otherwise you'll eventually run-out of places to put Patrons and lose to the high score demand.
Overall, really enjoy it and I hope you update the game every now-and-then.
Hey, thanks for giving the game a go, im glad you enjoyed it!
Adding a preview was something on my wish list, but time did not allow it.
As you play you can unlock rooms that are much bigger, so it should scale allowing you to eventually make much larger casinos and place many more patrons a day. you can check out the 'rooms' section to get hints on how to unlock.